Projectile Motion Calculator – Calculate Projectile Motion

Estimate the range, maximum height, and flight time of an object launched at a given velocity and angle. Enter the initial velocity, launch angle, initial height, and gravitational acceleration.

Projectile Motion Calculator · HitMag Ready

🚀 Projectile Motion v1.0

Calculate range, max height, and time of flight.

Magnitude of launch velocity
0° = horizontal, 90° = vertical
Launch height above ground
Earth = 9.81, Moon ~1.62

📊 Flight Results real‑time

Range (horizontal distance)
0.00 m
Maximum height
0.00 m
Time of flight
0.00 s
Peak time (to max height)
0.00 s
⚙️ Results assume no air resistance. Range measured from launch point to landing.

What Is Projectile Motion?

Projectile motion describes the movement of an object launched through the air when gravity is the primary acceleration considered.

Examples include:

  • A ball thrown through the air
  • A projectile launched at an angle
  • A basketball shot
  • A model rocket
  • Physics classroom experiments

Calculator Inputs

Initial Velocity

The starting speed of the projectile in meters per second.

Launch Angle

The angle at which the projectile is launched.

  • 0° = horizontal
  • 90° = vertical

Initial Height

The height of the projectile above the landing level at launch.

Gravity

The gravitational acceleration used in the calculation.

Earth is approximately:

9.81 m/s²

How to Use It

  1. Enter the initial velocity.
  2. Enter the launch angle.
  3. Enter the initial height.
  4. Enter gravitational acceleration.
  5. Click Calculate.

Main Projectile Equations

Horizontal velocity:

vx = v cos(θ)

Vertical velocity:

vy = v sin(θ)

Vertical position can be modeled as:

y = h + v sin(θ)t − ½gt²

The calculator can use this relationship to determine the time until the projectile reaches the ground.

Maximum height is:

H = h + (v² sin²θ)/(2g)

Horizontal range is based on:

Range = v cos(θ) × flight time

Example

Suppose:

  • Initial velocity = 30 m/s
  • Launch angle = 45°
  • Initial height = 0 m
  • Gravity = 10 m/s²

The calculator can use these values to estimate the projectile’s flight time, maximum height, and horizontal range.

Assumptions

This type of basic projectile model generally assumes:

  • No air resistance
  • Constant gravitational acceleration
  • A fixed launch velocity
  • A flat landing reference level

Real-world projectiles can behave differently because of air resistance, wind, spin, and changing conditions.